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All Terminal Commands in Lethal Company: What They Do

September 5, 2025 by
All Terminal Commands in Lethal Company: What They Do
Lewis Calvert
All Terminal Commands in Lethal Company: What They Do (2024 Complete Guide)

โšก Quick Answer

The Lethal Company terminal has 13 main commands โ€” including HELP, MOONS, STORE, BESTIARY, SCAN, VIEW MONITOR, SWITCH, PING, STORAGE, SIGURD, EJECT, and 2-digit door/turret codes. You access the terminal by pressing E near the ship's computer and pressing TAB to exit.

What Is the Terminal in Lethal Company?

Lethal Company is a co-op survival horror game developed and self-published by Zeekerss, released on Steam Early Access in October 2023. It became a viral hit almost immediately, peaking at over 100,000 concurrent players within its first few weeks.

The terminal is the main computer on your ship. It works like an old-school DOS prompt โ€” you type a command, hit Enter, and the game responds. No menus. No mouse-clicking. Just text. It's oddly charming and occasionally terrifying (especially when you're typing fast while your teammates are getting hunted).

Here is what the terminal lets you do:

  • Travel between moons to collect scrap and meet your quota
  • Buy equipment from the Company Store using credits
  • Monitor teammates via the radar map on the ship's screen
  • Look up enemies in the Bestiary after scanning them
  • Unlock secured doors and disable turrets using 2-digit codes
  • Read Sigurd's lore logs to uncover the game's dark history
๐Ÿ’ก How to open the terminal: Walk up to it on your ship and press E. Type HELP and hit Enter to see the basic command list. Press TAB or Escape to exit at any time.

All Main Terminal Commands โ€” Quick Reference Table

There are 9 primary commands shown in the main menu, with 4 of those having sub-commands. Here is the full breakdown, sourced from the official Lethal Company Wiki (Fandom) and verified via community Steam guides.

Command What It Does Has Sub-commands? Useful For
HELP Displays the list of all available terminal commands No Beginners, quick reference
MOONS Opens moon navigation menu with info on each planet Yes โ€” ROUTE, INFO Travel, mission planning
STORE Opens the Company Store to buy equipment Yes โ€” BUY, item names Gear up before missions
BESTIARY Shows the enemy encyclopedia for scanned creatures Yes โ€” [Monster Name] Learning enemy behaviour
STORAGE Accesses furniture and items you placed in storage No Retrieving stored items
OTHER Opens a second page of extra terminal commands Yes โ€” leads to sub-page Advanced actions
VIEW MONITOR Toggles the radar map on/off on the main monitor No Ship-based surveillance
SWITCH [Name] Switches monitor view to another player's radar No Tracking your teammates
PING [Booster] Makes a named Radar Booster play a loud noise No Locating placed boosters
SCAN Counts items on the current moon and estimates their value No Loot assessment
SIGURD Lists all collected lore logs from the previous employee Yes โ€” VIEW [log name] Lore discovery
EJECT Jettisons all ship contents into space, resetting the run Yes โ€” needs CONFIRM Emergency / rage reset
[2-digit code] Toggles secure doors, turrets, and landmines No In-facility tactical control
๐Ÿ’ก Confirm or Deny: Almost every action asks you to confirm. Type CONFIRM (or just C) to proceed, and DENY (or just D) to cancel. Saves a lot of time.

Store Commands & Item Prices

The STORE command opens the Company Store. You buy gear here using credits. Items get delivered to your landing spot the moment you touch down on a moon. (Or in orbit, if you're already there โ€” they arrive via a cheerful little rocket.)

How to Buy an Item

  1. Type STORE and press Enter.
  2. Type the item's name (e.g. FLASHLIGHT) and press Enter.
  3. To buy multiple, type FLASHLIGHT 3 or 3 FLASHLIGHT.
  4. Type CONFIRM or C to complete the purchase.
  5. Type [item] INFO to read the item description first.

All Store Items and Prices

Item Price (Credits) Shortcut What It Does
Walkie-Talkie12WALRemote voice comms between crew members
Flashlight15FLABasic handheld light source
Shovel30SHOMelee weapon; kills several enemy types
Lockpicker20LOCPlaced on a locked door; unlocks it over time
Pro-Flashlight25PROWider, brighter beam than the basic flashlight
Stun Grenade40STUTemporarily disables enemies in its radius
Boombox60BOOPlays music; distracts certain enemy types
Extension Ladder60EXTDeployable ladder for reaching elevated areas
Radar Booster50RADDeployable device; pingable from the terminal
TZP-Inhalant120TZPSpeed boost inhaler; has side effects
Zap Gun400ZAPStuns enemies at range using electric charge
Jetpack700JETAllows flight; dangerous if misused
Loud Horn150LOUShip horn; signals crew or distracts enemies
Teleporter375TELTeleports selected player back to the ship
Inverse Teleporter425INVTeleports a player to a random location on the moon
Survival Kit~138SURSecret bundle: 4ร— Flashlights, 4ร— Walkies, 1ร— Shovel
Signal Translator255SIGLets ship operator send short messages to crew

Prices listed above are base prices from the Community Steam guides and the Lethal Company Wiki. Items occasionally go on sale โ€” always check the Store before buying to catch discounts. Buy gear before landing on a moon so it arrives the moment you touch down.

๐Ÿ“Š Item Price Comparison (Credits)

Walkie-Talkie
12
Shovel
30
Stun Grenade
40
Radar Booster
50
TZP-Inhalant
120
Loud Horn
150
Teleporter
375
Zap Gun
400
Jetpack
700

Monitoring & Crew Commands

One player staying on the ship is a legitimate strategy. You become the eyes of the crew. These commands are your toolkit.

Commands for the Ship Operator

  • VIEW MONITOR โ€” Turns on the radar map on the ship's main screen. It shows a top-down view of the current moon and your teammates' dot on it.
  • SWITCH [Player Name] โ€” Switches the monitor to follow a specific teammate. Useful when you want to watch the one creeping toward the obvious death trap.
  • PING [Radar Booster Name] โ€” Makes a deployed Radar Booster emit a loud noise. Use this to help lost teammates find their way back.
  • SCAN โ€” Scans the current moon and tells you how many items are available outside the ship, plus their approximate total value. Run this right after landing.
  • TRANSMIT [message] โ€” Sends a short text message (max 9 characters) to all crew via the Signal Translator upgrade. Great for quick warnings when Walkies are dead.
๐Ÿ’ก SCAN accuracy tip (from the Lethal Company Wiki): The scan gives an approximate sell value. Multiply the result by 0.41 if you are the lobby host, or by 0.5 if you are not, for a more accurate actual sale figure.

Secret & Hidden Terminal Commands

Lethal Company hides a few commands that aren't in the main HELP list. They range from fun Easter eggs to game-changing nuclear options.

All Known Secret Commands

Command What It Does Requirements
EJECT Jettisons everything on the ship into deep space. Resets the run entirely. This is not a joke. Lobby host must confirm. Only usable while orbiting.
SIGURD Opens the log diary of a previous employee. Contains 12โ€“13 entries full of lore, humour, and dread. Collect data chips on moons first. One log is available from the start.
VIEW [log name] Reads a specific Sigurd log entry. Example: VIEW FIRST LOG. Log must already be unlocked.
RESET CREDITS Sets credits to 2,500 (terminal displays 200 but gives 2,500). Dev Easter egg. Steam profile name must be set to Zeekerss, Puffo, or Blueray.

About EJECT

The EJECT command is the scorched earth option. According to the Lethal Company Fandom Wiki, it initiates the "disciplinary process" and jettisons everything in the ship into deep space โ€” effectively resetting your run as if the crew missed their profit quota.

  • Only the lobby host can confirm the command
  • The ship must be orbiting a moon (not landed)
  • There is no undo. Nothing survives. It's very dramatic.

About Sigurd's Logs

Sigurd was an employee who worked for the Company in 1968 โ€” roughly 500 years before the events of the game. According to Twinfinite's log guide, there are 12โ€“13 entries in total, scattered as tape recorders across various moons.

  • Type SIGURD to see all collected entries listed
  • Type VIEW [entry name] to read a specific one
  • Example: VIEW FIRST LOG, VIEW GOLDEN PLANET, VIEW GOODBYE
  • The first log is available right from the start โ€” it's referenced in the sticky note near the terminal
  • Later logs unlock a genuinely unsettling storyline
๐Ÿ’ก Known log titles (per Steam Community discussion): First Log ยท Smells Here! ยท Swing of Things ยท Golden Planet ยท Shady ยท Sound Behind the Wall ยท Goodbye ยท Screams ยท Idea ยท Nonsense ยท Hiding ยท Real Job ยท Desmond (the final log, written by a different crew member).

Door Codes, Turret & Mine Codes Explained

This is where the terminal gets tactical. While your crew is inside a facility, you โ€” the ship operator โ€” can control certain hazards using 2-digit codes shown on the radar map.

How It Works

  1. Use VIEW MONITOR to pull up the radar map on the ship screen.
  2. Look at the map for 2-digit numbers next to doors, turrets, and landmines.
  3. Type the number (e.g. 45) into the terminal and press Enter.
  4. The corresponding item will toggle โ€” door opens/closes, turret powers down, mine deactivates.

What You Can Control

Target Effect Permanent?
Secure Doors Toggles the door open or closed remotely No โ€” door reverts if power is cut
Turrets Temporarily disables the turret No โ€” turret reactivates after a short delay
Landmines Temporarily disables the mine No โ€” reactivates after a short delay
โš ๏ธ Important from the Wiki: Secure doors need power to stay shut. If the crew removes the Apparatus from the facility, or someone cuts power at the Breaker Box, secure doors become unresponsive to terminal codes entirely.

This feature turns the ship operator into a genuine tactical asset. Good communication here genuinely saves lives โ€” and bad communication gets people blown up. No pressure.

Command Shortcuts Cheat Sheet

You don't need to type full item or moon names. The terminal accepts short prefixes for most commands. This speeds up gameplay significantly, especially during hectic moments.

Full Name Accepted Shortcuts Category
Walkie-TalkieWAL, WALKIEStore item
FlashlightFLA, FLASHStore item
Pro-FlashlightPROStore item
ShovelSHO, SHOVStore item
LockpickerLOC, LOCKStore item
Stun GrenadeSTUStore item
BoomboxBOOStore item
TZP-InhalantTZPStore item
Zap GunZAPStore item
JetpackJETStore item
Extension LadderEXTStore item
TeleporterTELStore item
Loud HornLOUStore item
Survival KitSURStore bundle
ConfirmCGlobal
DenyDGlobal
Info [item]INF [item] or [item] INFGlobal

According to the community Steam guide by Chord, shortcut order is flexible too. 4 FLA and FLA 4 both order four flashlights. The terminal is reasonably smart.

Pro Tips for Using the Terminal

Knowing the commands is one thing. Using them well is another. Here are the tips that actually make a difference:

  • Run SCAN immediately after landing. It tells you how many items are out there and roughly what they're worth. It helps you decide whether the risk is even worth it.
  • Buy gear in orbit, not on the ground. Items deliver the moment you land. If you order while on the moon, you waste precious mission time waiting at the ship.
  • Always check for sales. The Store rotates discounts daily. A Jetpack at half price can change your strategy entirely.
  • You can skip menus entirely. According to Twinfinite, typing a moon name from the Store (e.g. just typing VOW) will route you there without going through the MOONS menu first. The only exception is the Confirm prompt โ€” that is always required.
  • The ship operator role is serious. Controlling doors, turrets, and mines from the terminal can save an entire run. This is not just a babysitting job.
  • Read Sigurd's logs in order. They form a full narrative. Reading them out of order is like watching a horror film backwards โ€” less effective, more confusing.
  • Never use EJECT unless you genuinely mean it. There is no undo. Your crew will not forgive you. Well โ€” they might. But they'll bring it up forever.
  • The Survival Kit (SUR) is genuinely good value. At roughly 138 credits, you get 4 flashlights, 4 walkie-talkies, and a shovel. That's a solid starter load-out for a new run.


All Terminal Commands in Lethal Company: What They Do
Lewis Calvert September 5, 2025

Lewis Calvert is the Founder and Editor of Big Write Hook, focusing on digital journalism, culture, and online media. He has 6 years of experience in content writing and marketing and has written and edited many articles on news, lifestyle, travel, business, and technology. Lewis studied Journalism and works to publish clear, reliable, and helpful content while supporting new writers on the Big Write Hook platform. Connect with him on LinkedIn:  Linkedin

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